Diagnosing student acceptance and designing digital gamified learning: an integrated UTAUT and TPACK perspective

Abstract

This book explores how to diagnose student acceptance and design effective digital gamified learning experiences by integrating two powerful frameworks: UTAUT and TPACK.

A practical guide for researchers, educators, and instructional designers who want to make learning more engaging, personalized, and impactful through the power of games.

Student acceptanceUTAUTTPACKClass designDigital games and gamificationNeeds analysis